Comparação entre sintaxe JavaScript e Lua :
JavaScript Code:// vars let myVar = "Hello Word"; // show information console.log(myVar); // Run in tick setTick(function() { console.log("Run Frame"); }); // For Loop let players = GetActivePlayers(); for (playerId in players) { console.log('Player online: ' + playerId); } // Register Event NetWork onNet("myEvent", function(msg) { console.log("My msg : " + msg); }); // TriggerEvent emit("localEvent", "Hello, world!"); // TriggerClientEvent emitNet("clientEvent", -1, "Message to all players"); // TriggerServerEvent emitNet("serverEvent", "Data sent from client"); |
Lua Code:-- vars local myVar = "Hello Word" -- show information print(myVar) -- Run in tick Citizen.CreateThread(function() while true do print("Run Frame") Wait(0) end end) -- For Loop local players = GetActivePlayers(); for _, playerId in ipairs(players) do print("Player online: " .. playerId) end -- Register Event NetWork RegisterNetEvent("myEvent") AddEventHandler("myEvent", function(msg) print("My msg: " .. msg) end) -- TriggerEvent TriggerEvent("localEvent", "Hello, world!") -- TriggerClientEvent TriggerClientEvent("clientEvent", -1, "Message to all players") -- TriggerServerEvent TriggerServerEvent("serverEvent", "Data sent from client") |